


Needs to lock onto a target and charge to work.

Tranqulizer Gun: Can pacify raging dinosaurs in seconds.Range: Hundreds of meters, tens of meters with Tranquilizer Gun Striking Strength: At least Town level, possibly higherĭurability: At least Town level, possibly higher, Non-Corporeality makes them hard to kill. Lifting Strength: At least Class 25 (Can easily pick up and swing around T-rexes), possibly higher (Can place down the Extinct Research Lab, but can't pick it up) Speed: Supersonic reactions, flight and attack speed (Can cross a large map in few seconds, even without teleportation) However, cannot destroy zoo walls or conservation fences.) Can flatten mountains in seconds using the Flatten tool. One of the options for Tundra zoos is in Antarctica) and Disease Manipulation (Is able to be around severely ill animals and diseased feces without getting sick),Īttack Potency: At least Town level, possibly higher (Can instantly destroy hundreds of Extinct Research Labs using the Recycle tool. Can keep them on life support by continually vaccinating them, allowing them to starve or need water for years on end before reaching the end of their natural lifespan), Money Manipulation (Can increase the budget of a zoo indefinitely before beginning one in Challenge Mode), Resistances to Ice Manipulation (Can create frozen tundras using the Biome Painter and submerge themselves in tanks of ice-cold water without ill effects. They will remember it as their name, even if it's something ridiculous, like Zoosmell Pooplord, as will other guests), Time Stop (via the Pause button), Immortality (Type 1), Incorporeality, Sleep Manipulation and Berserk Mode Nullification (via Tranquilizer Gun), Healing (Can instantly heal sick animals.
Zoo tycoon 2001 vs zoo tycoon 2 full#
Cannot seal rampaging dinosaurs, guests, or employees.), Weapon Creation (Can create a theoretically infinite amount of Dino Rampage Centers, which have employees armed with tranquilizer guns), Telepathy (Can read the minds of zoo guests and employees), and Information Analysis (Access to the Zoopedia, a database full of information on the various plants, animals, and equipment at their disposal), Electricity Manipulation (Through electric fences and dinosaur fences), Magma Manipulation (Can create volcanoes), Sand Manipulation (Can create deserts by using the Biome Painter), Water Manipulation (Can instantly create large tanks of water, lakes, rivers, ponds, etcetera), Sound Manipulation (Can create various kinds of music rocks, which will play sounds on loop), Information Manipulation and Memory Manipulation (Can permanently change the names of guests that enter the zoo. While here, they are functionally immortal, and can be released potentially hundreds of years later. Can summon Blue Fang helicopters for BFR.), Duplication (of certain objects, such as benches, food carts, plants, rocks, etcetera) Self-Sustenance (Types 1, 2, and 3), Flight, Invisibility, limited Intangibility (Can walk through animals and zoo guests, but not through fences), Sealing (Can trap and confine animals in crates indefinitely. Their speed will drastically increase while within the zoo limits), Dimensional Storage and Summoning (Able to select a wide variety of animals, plants, rocks, enrichment items, fences, walls, employees, scenery objects, buildings, paths, and other objects to place down at a moment's notice. Will be notified if guests are hungry, thirsty, tired, have nowhere to throw their garbage, have nowhere to go to the bathroom or sit down, don't have enough money, are bored, or heavily enjoy or loathe the zoo) Teleportation (Can click one point on the map to warp there instantly), Status Effect Inducement and Power Modification (Placing down a large amount of cotton candy carts or coffee stands will induce a sugar rush or caffeine rush in adolescent and adult humans, respectively. Will be notified of any increases or decreases in zoo fame, or if a famous guest arrives. Will be notified if a zookeeper is unable to reach an animal or food dish. Powers and Abilities: Superhuman Physical Characteristics, Creation, Animal Manipulation, Biological Manipulation, and Plant Manipulation, BFR (By pressing Adopt or Release to Wild on a selected animal, they will automatically be crated and carried away by a Blue Fang helicopter), Clairvoyance (Will be notified if an animal is hungry, sick, thirsty, bored, lustful, killed, becomes pregnant, is killed, isn't contained in an exhibit, released to the wild or adopted, is rampaging, has a disease, or is repulsed by their exhibit's odor. The Player is the unnamed entity and player character of the 2004 videogame Zoo Tycoon 2 and its various expansion packs.
